| Ver 0.77 | 21 October 1999. |
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Changed the default palette a bit. Fixed the differences between PAL/NTSC in the splitscreen code. Fixed some more sound problems. Now includes a Polish guide. |
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| Ver 0.76 | 20 April 1999. |
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Fixed nearly all sound problems. |
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| Ver 0.75 | 15 March 1999. |
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A swedish guide by Lennart Johannesson. Added sprite priorities (spr/spr and spr/bgr). Changed some things in the CPU-core (speed). Smal fix to the triangle channel. Added mapper#79 (Krazy Kreatures). Better support for the VS-system (still no dip-switches). Gzip support (need z.library). Fix to the Megadrive-pad reading. |
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| Ver 0.74 | 4 January 1999. |
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Fixes to the Squarewave and Triangle chanels. Fixed the screenheight in the prefs (again?). |
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| Ver 0.73 | 1 December 1998. |
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"Sprite update" in the GUI works now. Small update to the graphic-engine, fixes bank swapping. Smarter detection of splitscreens. Smal fix to the GUI (filename display). |
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| Ver 0.721 | 4 November 1998. |
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Fix for games with battery. Shortcut for Continue is working now (C). |
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| Ver 0.72 | 2 November 1998. |
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Continue and freeze/melt. All settings in the GUI should work now =) (except sprite update). |
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| Ver 0.71 | 25 October 1998. |
| Implemented screengrabing. | |
| Ver 0.70 | 16 September 1998. |
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Support for palette files (raw and IFF). Added PAL/NTSC switch. Added mapper#78 (Holy Diver). Fixed some sprite problems with MMC5. Changed CPU-core for all games with less then or 32kb PROM. Updated writes to the PPU (faster). Set IRQ default to off. Use HELP to turn on. |
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| Ver 0.692 | 11 July 1998. |
| Fixed the IPS routine. | |
| Ver 0.69 | 7 July 1998. |
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Added insert coin for vs-system (backspace). Added a fix for the "gfx-take-too-long-time-so-now-I-quit" bug =). Fixed nearly all gfx for mapper #9/#10. Added a little looping on samples (Punch Out). Fixed sample active-bit in PPU (Racket Attack). Smal speedup in CPU-code. Fixed a minor error in PPU-Scroll registers (NARC). Added IPS "on-the-fly" support (patch games). Added mapper#66 (SMB/DuckHunt 2-IN-1, Gumshoe). Added mapper#65 (Hammering Harry 2 Jap). Added support for paddle (Arkanoid) use F7 to turn on. |
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| Ver 0.68 | 17 May 1998. |
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Smal fix to PPU code (more accurate and faster). Added mapper#10 (Fire Emblem Japanese). Added mapper#18 (BasesLoaded Japanese). Added mapper#64 (Shinobi). Added mapper#68 (AfterBurner2) still glitches. Added mapper#69 (Batman1 Japanese, Batman2:Return of the Joker). Smal fix for Mapper#21 (KonamiWorld2). Smal fix for Mapper#23. Added IRQ for mapper#19 (3Gohukas). |
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| Ver 0.67 | 10 May 1998. |
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Added mapper#24 (CV3 Japanese). Added install-script. Smal fix to Noise channel. Smal fix to Triangle channel. Smal fix to PCM channel. Mapper-routines rewritten a bit. |
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| Ver 0.66 | 29 March 1998. |
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Smal fix to Noise channel. Smal fix to mapper#4 which caused some games to behave strange. Added PCM channel (not together with noise yet). Smal speedup in gfx-routines. Added support for 2 CPU-cores, makes non mapping games (0 & 3) faster. |
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| Ver 0.65 | 22 March 1998. |
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Small fixes to the GUI, now takes arguments from CLI again. Smal fixes to mapper 22 and 34. Added mapper#33 (PonPokoPon J). Added mapper#32 (ImageFight J). Added mapper#25 (Gradius2 J). First try to make a splitscreen (only one split yet). Added a F.A.Q. to the guide plus some more things. Changed the CPU-core to the one in V0.61 as the last one was buggy. Lots of fixes to Mapper#5 (Bandit Kings of Ancient China). Fixed the palette for "Punch Out". Edited some entries. |
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| Ver C.64 | 8 March 1998. |
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Now you can pay with D-Mark (Germany). Lowered the price to BP10 for GB. Fixed Mapper#4 (SMB3, TMNT3). Fixed a bug in VRam layout, Trojan prints more text. |
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| Ver 0.63 | 2 March 1998. |
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Fixed Mapper#1 (Wrath of the Black Manta). Fixed Mapper#34 (DragonBall). Added Mapper#16 (DragonBallZ(2)), no IRQ yet. Added Mapper#8 (Doraemon). Added Mapper#23 (Kid Dracula). Added Mapper#22 (Twin Bee 3), still glitches. Added Mapper#21 (Goemon2). Rewritten graphic-routines. |
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| Ver 0.62 | 22 February 1998. |
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Fixed the joyroutine to handle upper 3 bits (more games start). Added noise, isn't quite right yet. Optimizations to the CPU-core, this is a test. |
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| Ver 0.61 | 19 February 1998. |
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Tweaked the sound a bit. Smal bugfixes to the GUI. |
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| Ver 0.60 | 14 February 1998. |
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Added sound for unregistered users. Rewrote the CPU-core to handle memory mapping in realtime. Added mapper#34 (3D World Runner). Added mapper#19 (Splatter House). Removed mapper#16 as it was invalid. Added mapper#5 (CastleVania3). Fixed the VROM switching for mapper#4, #5 and #19 (faster). Rewrote some PPU,CPU and sprite code (Bubble Bobble2 a bit faster). Enhanced the sound-routines. Small fixes to the GUI. |
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| Ver 0.59 | 10 December 1997. |
| Added GUI. | |
| Ver 0.49 | never released, 17 November 1997. |
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Added IRQ support for Mapper#4 (Batman3 & Jurassic Park doesn't lock up). Added 4player-addapter support. Fixed Mapper#1 a bit (Zelda2 now looks good). |
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| Ver 0.48 | 10 November 1997. |
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Rewrote the keyboard-routine to use the OS. Fixed a bug in the PPU which caused many RARE-games to look strange. Added 4Screen VRam (Gauntlet works). Fixed a smal bug when exited. Added Mapper#15 (100in1). |
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| Ver 0.47 | 3 November 1997. |
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Added Mapper#16. Small speedup in hardware access. Now doesn't quit till you cancel. Fixed Mapper#7 a bit. Added support for cli argument. Finds the keyfile from dos =). Fixed bugs in ASL-requester/prefs. Added support for modified Megadrive-pad. |
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| Ver 0.46 | 12 October 1997. |
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Now remembers the last directory. Small speedup in spriteroutines. Speedup in some Mapper#4 games. Small fixes to memoryhandling (no leaks). New MWB-icons by Tomas Amsrud. |
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| Ver 0.45 | 29 September 1997. |
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Fixed the sprites! =) Minor speedup in the cpu routine SBC + memory access. |
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| Ver 0.441 | 16 September 1997. |
| Fixed the mapper routine which I screwed up in V0.44. | |
| Ver 0.44 | 11 Sptember 1997. |
| Added Mapper#4 support, no IRQ yet. | |
| Ver 0.43 | 5 September 1997. |
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Added CD32-joypad support. Fixed keyboardhandler. Fixed dutycycles in sound. |
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| Ver 0.42b | 27 August 1997. |
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Fixed background colour. Added Mapper#11. Major speed improvements. Turned of filters (will be selectable). Fixed border bug. Rewrote soundroutines. |
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| Ver 0.41b | 11 August 1997. |
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Added Keyfile support. Thanks to Blonde Lion. =) Rewrote some of the CPU emulation. Thanks to Juan Antonio Gomez. Added minimal soundsupport. |
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| Ver 0.40b | 9 August 1997. |
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Added 16pixel high sprites. Added battery save. Mapper#1 Partially working. Zelda, KidIcarus, Metroid, Castlevania2. Edited sprite-flag in PPUstatus register (again). Fixed the background-color. Minor update of the gfx and cpu-routines. |
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| Ver 0.39b | 2 August 1997. |
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Lowered vertical resolution. Fixed Mapper7 and Mapper9. (Have you seen the PunchOut-logo in Darkness?) |
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| Ver 0.38b | 1 August 1997. |
| Fixed sprite-flag in PPUstatus register (many more games work). | |
| Ver 0.37b | 30 July 1997. |
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Added First try on mapper9, Punch Out. Rewrote some cpu-routines (saved 10 cycles on rotate-left). Rewrote the gfx-routines (scrolling games faster). Added keyboard-support (not good but it works). No more NMI during MemSwapping, mapper2 works better. Moved gfx-routines out of the interupt. woops! Added First try on mapper7, Wizards and Warriors etc. Mapper3 changed to "Noncopying", pointer instead (faster). Added MemAlloc for CartSize. |
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| Ver 0.36b | 17 July 1997. |
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Added Asl-requester. Added RomInfo |
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| Ver 0.3 | never released 1997. |
| Fixed a groovy bug in the CPU-command SBC. | |
| Ver 0.2 | never relreased 1997. |
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Made screen-core. Made cpu-core. |
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| Ver 0.1 | never released 29 June 1997. |
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Started on the concept of a NES-emulator. Downloaded Marats NES-Doc. |
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